Multiphysics simulation – Physics engine

I’ve seen a fair bit of discussion relating to the Lagoa Technology Inc.’s video since it was posted three days ago, mostly relating to how we are going to see advances in gaming technology as a result. But it occurs to me that the potential of such a high definition physics engine for teaching principles of Physics or modelling in a Physics, Material Sciences or Engineering research environment is substantial.

You can see the action of granular material, deformation of structures, elasticity, and more. Anyway, take a look at the video:

The programmer, Thiago Costa, is obviously very talented. He also created this smoke simulation.

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